I assume that you need water splashes for a wider shots right? So why use footage (if you can’t get anything good, neither do I
) if you can do a simple PFlow system?
And why do you need vray (or whatever) to render this? Scanline is not enough? I mean, you could do an AO pass since the light in that conditions would be scattered all over the place, but IMHO rendering all with a vray would be a waste of time. Just wandering about it 


, really nice.
