I can safely say that I quote a big chunk of people reading this thread when I say,
WOW nice model!
-R
I can safely say that I quote a big chunk of people reading this thread when I say,
WOW nice model!
-R
Ditto what Roberto said. Those are awsome models, those colors work so well. Awsome job, cant wait to see the end result!
Edit: I forgot to mention, those mirrors are great!
I agree. Those models are very nice.
The lighting is really nice as well. What is your setup?
thx for comments guys 
that was the easiy part, as the model was finished just before this fxwar, so just some map work…
but have some problem to render all i want, hope that will be ok for the 22…
optimisation, optimisation! 
Mustang 9 > for the lighting its 4 vray light, placed on the angle, with a simple white studio.
a quick render of the “finished” orange car, between two layers render…
for sure the full animation is not as clean as a white studio rom… argghh!!..
anyway, here is it.

oh man. I would love to have that in the garage. You got any nice big 1280x1024 images. I would love to display as wallpaper.
Panzer
thx PanzerMKZ.for now im trying to finish this animation but after this, i will make some bigger render of the 2 racing car. if you want i will post them 
here is a render of the first frame(one of the few i have pretty finish, i mean with backdrop layer, wheels etc…). if i have time i will add more trees, grass would be cool too but for now… 
wip!

Man that looks very nice.
The grass could be done better.
What I would do is create a mix between some grass, and dried dead grass. Use a gradient mapped in “object xyz” to blend between the two grass. So that at the top of the hill its different then at road level. Use a little noise as well to mix the two grasses.
This will help define the slops better, and look a little more realistic.
That looks good so far. But what about colour on the track? I relooked at the track and you have marks on the tarmac. Looks good but what about sponser boards? Also what about dirt or race damage on the cars already?
Panzer
thx guys 
for sure many things to do…
you re right for the grass. would really need better surface. and the same for some sponsor…maybe i will have time to make few more layers, but for now dont even know if i will be able to finish it… aghhrrr… 
I hope you get to finish. This has some awsome potential. By the way, I saw your website, youuve got some awsome work up there.
so, after a week end rendering all i can, i think i will be off for this fxwar…
i will try to render the last layers in the evening after work(if the render i have send this morning are finish…) but think will be too late… 
so, no secrets, the time i loose in the middle is the time i need now… think i need few days again to really finish all i want to have a “correct” animation(even if i made many error everywhere!
)
anyway, hope many people will be able to post their final animation tonight.
@Arrrgh4life : thx man. for the awesome potential, i’m really not sure, as i have many error on models, surfacing, alpha render etc… 
ps: i like me too those mirrors… 
It wouldn’t be the same contest if you didn’t enter. 
You have until midnight. I hope that’s enough time.
arf, so, im definitively off for this one.
that take way longer than i though for the render of this day, and i always doesnt have all the smoke/part effect at the end, not all the track rendered etc…
so off for me! 
bad management of my time for sure…will be better for the next one(i hope… )
good luck for all the people who have it done! 
please please post your final when u have complete. i will see the nice animation, please ;).
so, with this bonus week, i will finally see the end… soon 
so, i need to render the wheels, add the smoke effect and think will be ok…
some preview, wip!




Those look great.
On the section shot you should come in closer and show off the cars. They look great.
The smoke looks a little buffy. I find that kind of smoke effect in Max very hard to do right.
arf yeah those smoke effect are hard to do, and its the first time i use afterburn… i have worked on them a little, so will be a little bit better i think.
for the shot, its so long to rendering that i will try to finish this time before re-make all 
I’m thinking that the reason it takes so long to render is that you have this very large open area, and are trying to detail these smaller objects in that area.
Most GI renders have a hard time doing that.
Maybe split it into different layers. Using one set of GI for the background, and another for the cars.