Hey guys, thanks for the crits on the progress. I hope to have some more done on the environment tonight.
Handling the reflections will be tricky, I plan to clutter the space a lot more so that will probably cover up a good portion of the windows. I was also going to render in passes and elements, I’d then render the visible windows by themselves, mask them out, and apply the effects pass directly to them with some opacity and blurring in post.
Anyways, thanks again. More to come soon.





Is it just me, but hehe, i think you have the bump at the wall in the wrong directon, now its the bricks pointing outwards i think