Fxwars: Flying Car Vote!


#1

FXWARS Tornado VOTE!
Ok we have a winner for the FXwars challenge:
[color=#ffffff]

I am very impressed with the large number of entries we got.
and I hope you all will joing us for our next mini challenge
[color=darkorange]THE HALLWAY

Here are the winners!

[u]BEST WIP:[/u]

[b][/b][/color]

[b][color=darkorange][color=darkorange]John Paul Giancarlo

[/b][/color][/color]

WIP THREAD:

http://forums.cgsociety.org/showthr…90&page=1&pp=15
DESCRIPTION:
I wanted to make something everyday like, something as simple as a secuence of the car geting out of the garage, I used the movie the fifht element as my animation reference, all the elements are 3D, I used Maya, rendered with mental Ray and comped in After Effects.

And the big one…

BEST VFX:

[color=darkorange]Cody BieberlyTeam VFX Assassins

[b]NAME:
[color=white]Cody Bieberly[/color]
STILL:

WIP THREAD:
http://forums.cgsociety.org/showthr…?f=139&t=682189
DESCRIPTION:
For some reason the links were not working. It would only load the video halfway. I uploaded the low res over top of the old file and it seems to be working now. The high res is in the process of uploading and should be done shortly. In the mean time, I am posting a youtube link as a backup.

For some reason the links were not working. It would only load the video halfway. I uploaded the low res over top of the old file and it seems to be working now. The high res is in the process of uploading and should be done shortly. In the mean time, I am posting a youtube link as a backup.

ANIMATION LINK:
LowRes .mov file (.photoJpg 960x400)

http://dbwstudios.com/fxwars/TeamVFXAssassins_FXWARS_FlyingCar(960x400).mov

HighRes .movFile (1920x800 379.9MB)
Note: RightClick + SaveTargetAs)

http://dbwstudios.com/fxwars/TeamVF…r(1920x800).mov

MIRROR:
http://www.youtube.com/watch?v=nKRtF_kcEew

[/b][/color]

Great work guys…

-R

[/color]

Legacy post:

Welcome to the FXWARS Challenge.
I have to say that I am extremely pleased with the quality of the outstanding pieces
of work that have been produced.

Please take a moment and VOTE for your favorite mini animation.
Click thislink for the RULES of the challenge.

The FXWARS challenge was established to push the boundaries of what can be done in CG with a insanely limited amount of time.

The TOPIC for the next challenge is The Hallway

Anyway, let get on with the voting!

Please vote for :


[ul]
[li]BEST VISUAL EFFECTS[/li][/ul](VOLUNTARY VOTE):
And please if you also have time vote for:
[ul]
[li]BEST WIP THREAD[/li][/ul]
To vote, just post a REPLY to this thread with selections for each category.
Here are the finished entries: (click names)
[ul]
[li]Adrian Baluta - adib[/li][li]Karel Airapetjan[/li][li]Csaba Kiss - csicso3d[/li][li]Yusuf Eltelbany[/li][li]Derrick Greyvensteyn [/li][li]Aske Dørge(Doerge)[/li][li]Raymond Olsen[/li][li]Christophe Delarieu[/li][li]Cody Bieberly Team VFX Assassins [/li][li]John Paul Giancarlo[/li][li]Matt Thorson[/li][li]Leonardo Covarrubias[/li][li]Daniel S Amedoda[/li][li]Team topVfx[/li][li]Padfoot7726[/li][/ul]

-R


#2

NAME:
Adrian Baluta - adib
STILL:

WIP THREAD:
FX WARS-Flying Car-VFX-Shot-Adrian Baluta
DESCRIPTION:
A flying car.
ANIMATION LINK:
http://adib.cgsociety.org/gallery/695304/


#3

NAME:
Karel Airapetjan

STILL:

WIP THREAD:
http://forums.cgsociety.org/showthread.php?f=139&t=681246

DESCRIPTION:
[b]I am a big BTTF fan, so i thought it was a perfect chance to try out my first CgTalk challenge. Of course it is not perfect but i am still pretty proud of it. I am planning to tweak and make this animation better. Especially when i learn to use VUE better so i could create more realistic world. Tweak some lighting and animation.

The biggest problem was the computer. Viewport lag and long render times were big issues on this project.

I learned a lot from it.[/b]

ANIMATION LINK:
http://www.my-face.co.uk/BTTF4.mov


#4

NAME:
Csaba Kiss - csicso3d

STILL:

WIP THREAD:
http://forums.cgsociety.org/showthread.php?f=139&t=683068

DESCRIPTION:
I don’t have much time to do this animation, but I did it, because I always want to do a flying car animation. I tried to create some kind of F1 or future flying racecar, and to do a lap with it in a futuristic racetrack.

ANIMATION LINK:
http://3d.csicso.com/fxwars_csicso3d_640.mov
MIRROR:
http://www.youtube.com/watch?v=MkxLtZIo7iA


#5

NAME:
Yusuf Eltelbany

STILL:

WIP THREAD:
http://forums.cgsociety.org/showthr…?f=139&t=681836
DESCRIPTION:
as an air car it’s a kind that have more ability to be suitable on water environments … it has a concept of a fish witch allow it too to get on to water …
ANIMATION LINK:
http://www.youtube.com/watch?v=IYG84zPbvOk


#6

NAME:
Derrick Greyvensteyn (Fighthall)
STILL:

WIP THREAD:
http://forums.cgsociety.org/showthr…?f=139&t=682353
DESCRIPTION:
I really like the design of the Duesenberg 1936, and also enjoyed the concept of steampunk. So I just combined the two, gave them an era, and put them into context. So here is the two steam test flights, one of which I didn’t do WIP pics on, so theres something fresh to see here! Hope you enjoy! It was a great learning exp! :slight_smile:
ANIMATION LINK:
36mb .mov download (better quality and size): http://fighthall.zoomcities.cc/Derr…RS(640x480).zip
MIRROR:
Animation (Photobucket): http://s11.photobucket.com/albums/a…rent=FXWars.flv


#7

NAME:
Aske Dørge(Doerge)

STILL:

WIP THREAD:
http://forums.cgsociety.org/showthr…?f=139&t=682088
DESCRIPTION:
A flying car taking of on a cloudy day. First attempt with tracking, but defently not my last. Also first time using Nuke. Learned a lot from this challenge. Not happy with the smoke but that was all I could manage. The animation is rather poor too, but I completely lack any kind of animation skills! :slight_smile:
ANIMATION LINK:
http://www.pixelflexness.com/cgtalk/Comp_5.mov
MIRROR:
http://www.youtube.com/watch?v=oWRMAwucwkA


#8

NAME:
Raymond Olsen

STILL:

WIP THREAD:
WIP Thread

DESCRIPTION:
I went with an 81 Malibu because it was my first car. Shot a plate in Kansas City and did my best to make it fit.
ANIMATION LINK:
Animation
MIRROR:
YouTube


#9

NAME:
Christophe Delarieu
STILL:

WIP THREAD:
http://forums.cgsociety.org/showthr…?f=139&t=682479
DESCRIPTION:
a car futuristic flying yes, but it needs fuel.
I tried to make an animation a little more complete than just the car. that’s why I imagined the robot to change the reservoir

ANIMATION LINK:
ChrisD_FXWars_Flying-car.mov


#10

NAME:
[color=white]Cody Bieberly
[/color]
STILL:

WIP THREAD:
http://forums.cgsociety.org/showthr…?f=139&t=682189
DESCRIPTION:
For some reason the links were not working. It would only load the video halfway. I uploaded the low res over top of the old file and it seems to be working now. The high res is in the process of uploading and should be done shortly. In the mean time, I am posting a youtube link as a backup.

For some reason the links were not working. It would only load the video halfway. I uploaded the low res over top of the old file and it seems to be working now. The high res is in the process of uploading and should be done shortly. In the mean time, I am posting a youtube link as a backup.

ANIMATION LINK:
LowRes .mov file (.photoJpg 960x400)

http://dbwstudios.com/fxwars/TeamVFXAssassins_FXWARS_FlyingCar(960x400).mov

HighRes .movFile (1920x800 379.9MB)
Note: RightClick + SaveTargetAs)

http://dbwstudios.com/fxwars/TeamVFXAssassins_FXWARS_FlyingCar(1920x800).mov

MIRROR:
http://www.youtube.com/watch?v=nKRtF_kcEew


#11

NAME:
JOHN PAUL GIANCARLO
STILL:

WIP THREAD:
http://forums.cgsociety.org/showthr…90&page=1&pp=15
DESCRIPTION:
I wanted to make something everyday like, something as simple as a secuence of the car geting out of the garage, I used the movie the fifht element as my animation reference, all the elements are 3D, I used Maya, rendered with mental Ray and comped in After Effects.
ANIMATION LINK:

High Res 55 Mb Recomended
:thumbsup:
MIRROR:
youtube


#12

NAME:
Matt Thorson
STILL:

WIP THREAD:
http://forums.cgsociety.org/showthread.php?f=139&t=690648
DESCRIPTION:
Hey, here is our final shot. We used Maya08, Nuke, Shake, and Photoshop. I learned a ton about render layers, compositing, and time management. Guatama was a great help in this project and has shown me that he is an extremely hard worker. I really had fun with this and promise you the next challenge will be much better!
ANIMATION LINK:
Download High Res
MIRROR:
Watch Low Res (YouTube)


#13

NAME:
Leonardo Covarrubias
STILL:

WIP THREAD:

http://forums.cgsociety.org/showthr…?f=139&t=682816
DESCRIPTION:
The girl has ncloth dynamics, maya fluids where used for the flames on the car, and particles for the dust. most of the ‘look’ was achieved in compositing - facilitated by rendering in multiple layers with passes. the background buildings and sky, the helipad, the girl, and the car are all separate layers. also each layer has different passes as necessary for it, such as motion vector, diffuse, specular, zdepth, etc.
ANIMATION LINK:
Quicktime Format -

HIGH RES H264 (1280x600) 14mb
MED RES H264 (896x420) 10mb


#14

NAME:
Daniel S Amedoda Paramountcell
STILL:

WIP THREAD:
http://forums.cgsociety.org/showthread.php?t=683326
DESCRIPTION:
Eclipse technologies Gia. This has been a very exciting project for me, for a long time I had so many ideas going through my head, one of them was to design and animate my own car, I had come up with the idea of doing design for a non existent company called eclipse technology. I originally wanted to do a car chase but that would have been a bit to complicated for me, I really am in awe by the entries I have already seen.
My friend Jtype (google it) had provided me with the music, he helped with editing and slowmo. I love the music and I feel in some way the nooby animation and editing, may not do the soundtrack justice, so I intend to continue working on this project after the challenge is over, to increase my skills and get one of my friends to add music. Since my skills and processing power are limited I decided to to keep the animation short, and try and increase the quality of the 7 seconds I already had. Thanks for watching, and all the best to the other challengers
ANIMATION LINK: (only lasts for seven days)
https://www.yousendit.com/download/…IcVhlaFJFQlE9PQ
MIRROR:
http://vimeo.com/2277272

YOUTUBE:
http://www.youtube.com/watch?v=RML7z5PCA1M


#15

NAME: Team topVfx
Tony Hallberg: Modelling \Texturing
Lewis Brock: Modelling \Texturing
Jonathan Mafi: Camera Tracking
Abhi Kala: Shading, Lighting\Rendering, Compositing.

[color=darkorange]Before:

After:

[color=darkorange][b]WIP Thread:

[/b][color=#fffffe]http://forums.cgsociety.org/showthread.php?f=139&t=697120
[color=darkorange]
[b]Description:

[/b][color=#fffffe]Our Goal was more towards integrating the cars into the live plate still got work to do on it like improving on keying , integration and adding effects. We have two more shots for this sequence which we r gonna keep working on … this battle comes to a very dramatic end :scream:

We used maya , Nuke and Boujou. Cars were renderend in .exr format with multichannels, sky was replaced in nuke using 3d sphere and projecting sky texture onto it.

[color=darkorange][color=#fffffe][color=darkorange][b]Animation Link:

[/b][/color]small version

http://www.vimeo.com/2293767

Higher Version 12.8mb (right click and save as):

http://www.safetynet.co.nz/downloads/CGTalk_Final.mov

[/color][/color][/color][/color][/color][/color][/color]


#16

NAME:
Padfoot7726

STILL:

WIP THREAD:
http://forums.cgsociety.org/showthread.php?f=139&t=681945

DESCRIPTION:
Four short clips of my flying car. No audio. Made in Blender.
ANIMATION LINK:
http://s208.photobucket.com/albums/…120001_0305.flv


#17

To all please verify your entries…
You got one day before the plug.


#18

Cody Bieberly


#19

Csaba Kiss csicso3d


#20

My vote goes to Cody Bieberly (Team VFX Assassins)