havent been feeling overly creative lately and my new stuff shows. i need a break from work so yeterday and today (albeit i did throw some ideas in there) im gonna take it easy.
Im pondering wehter to make the intakes box based or cylindrical. i finished a cyliner one with rotor blades inside it and made it look like a torpedo. Looks decent but how im gonna connect it to the main body will remain to be seen.
After i do the front end, im gonna move to finish the bar handles which are kinda like a bike’s but more akin to a elliptical trainer model where you have more movement. Basically you’ll be able to use your arms and weight to pull off the manouvering of the vehicle. The grips are done so now its only the actual main structure thats left to do.
Step 3 would be to do some geometry based holoHUDs and do a last pass of detailing.
The harder part is to get into the mood and not force it.:bounce: