Hey all,
I probably won’t finish this…but either way I’m sure I’ll learn something and have fun anyways hehe 
So…here’s a test I did using 3dsmax 7.
All of the deformations and physics are done using reactor (specifically, rigid body and cloth dynamics)…no special scripts…just outright setups and calculations.
Obviously it’s NOTHING special yet…I was just playing around to see if I could achieve that instant deform–>freeze that is a property of metal when something hits it. In other words, at high speeds metal deforms like a stiff cloth…yet after it bends and breaks (and the impact is over) it retains its new shape (whereas cloth and soft bodies either fully collapse, or try to maintain their original shapes). Makes sense?
Anywho…here’s the test:
Crash Test 1 (520k, Quicktime)
I chocked it up with some sound too, for those of you with speakers 
Expect some more updates soon…but like I said…I probably won’t get a chance to actually finish an entry for this challenge.
hehe
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