Thanks a bunch RobertoOrtiz for the thread…
Im Using MAYA …just so you all know…
I posted in several places…3DBuzz, here etc… looking for some ideas…but
However...I've been doing some research....and I cant seem to find any info regarding Dynamic Tearing/Damage to Objects..
I dont mean just knocking a wall of bricks over…but say you had a Poly Cube…12x12x12…and droped a Sphere onto it…CAN…you have the Teselation(12x12x12) Cube deform/crush in a bit on Impact from the sphere? Like two cars etc impacting one another…
I also looked into Maya Cloth and Syflex....neither apparently can be torn dynamicly....
So far my only option...and its not an easy one is to use realflow for tearing effects..
I Had, Planned on having a car lose controll go through the retaining rail on an overpass and fall into a Semi Trailer passing by below…I figured that the trailer…being a Hollow Rectangle container…would…break and tear a bit…as you may have seen in various movies…both practicly done and done with FX. But, as I stated above…I cant seem to figure out wether its even posible in maya.
Sure, I could have the car fal, hit the trailer and fall to the gorund…but im looking for some damage…heck, the car might even end up stuck in the trailer itself…
EDIT while a bit out of date…I watched a friends copy of Maya Rigid Body Simulations for Visual Effects…and even in the DVD, the guy says maya isnt realy set up for these types of things…though I think he was using Maya 4.0 in the video…
I could always use keyframes and hide unhide damaged versions etc…but Id rather try it dynamicly…
anyone have any suggestions and or tips?
thanks in advance!
Back to researching some more