Hey, I really like this preview! Just tweak a little bit on the center of gravity of the trees. Maybe some random on the axes for spinning, too.
Will we both the only ones with a final entry??? :sad:
André
Hey, I really like this preview! Just tweak a little bit on the center of gravity of the trees. Maybe some random on the axes for spinning, too.
Will we both the only ones with a final entry??? :sad:
André
so, its time…
and for me, doesnt have the time to render it…
have set up a quick scene, and start them yesterday for today…, but its again way too long to calcul 1000 frames. 
so, the render will be ok in few days… lol
so, just have have an opengl preview, no more.
for the next time for sure will start at time… hehe 
anyway, here s my (1/2)final entries… dont know if that s enought for the final entries…
i will post some render tonight when i will come back to home
so a 20 Mo quicktime (sorry for the size, cant have lower…)
http://perso.wanadoo.fr/yann.goument/perso/PREVIEW_FINALE_02.mov
and a divx 5.1 (3.25 Mo)
http://perso.wanadoo.fr/yann.goument/perso/PREVIEW_FINALE.avi
so, full lw8 dynamics, hardbody for the snow, trees and house, and particules.
cant add more particules, 'cause not enought ram to render it(scenes takes 1.6 go of ram for now with all the dynamics); that need to be calculed with layer and composite after.
maybe will try it for me after, but that s another story… 
so… after this bonus week, have remake some calcul, and render.
heres a preview of the HV rendered layer.
hope all will be ok for monday 
http://perso.wanadoo.fr/yann.goument/perso/particules_01.mov
ok, its finish! 
so, like many i assume, so many things to work on again to have “good” result…
anyway, heres the final render i have.
for the time i take, its quite hard to say 'cause i only works on this during my free time, after work or week end. i spend like one week to set up this scene. spend like 5 days to make model, test and makes calculs, and 2 days to light, surface, render and composite.
i really dont like trees and mountain surface and textures, but as i work on them only few times… i let them like the first time i set up, with only procedural(as you can see it…
)
so, full lightwave 8 dynamics, no key(excepted baked key from dynamics calcul for the particules), rendered in layer and composited in shake.



http://perso.wanadoo.fr/yann.goument/perso/YannGoument_FXWARS(500x375).mov (12 Mo quicktime sorenson 3)
I Think it’s a very nice work 
The avalanche looks very evey, for a one week, it’s gnikc*f cool
good job ! ^^
FAntastic…I really love!!
Only crit woul be that it should grow more, in size. So it went from a medium avalanche to a huge apocalyptic one!
Anyway good job!![]()
Get your self another host. I cant acces any of the files, it looks like you have run out of your monthly transfer amount
Well maybe you should get another ISP? I’m downloading merrily with 100 k/sec. :shrug:
Cheers,
that looks really cool, really like the way you did it, only i would have had the end camera shot be closer to the structure so you could really see it topple down, but great job!!!
yep my site is dead since 3 days… thx France telecom…
so yes its lw 
here s a mirror link(merci thomas!) : http://www.innercore.fr/YannGoument_FXWARS(500x375).mov
very impressive work! well done! ![]()
it would be gr8 to see the Avalanche in a tutorial one day.
LW FX animators will be very happy 
Ermmm… original link and mirror won’t work. If anyone can upload it to me, I’d be glad to mirror it on a fast, reliable and almost limitless server.
Need I to say that I’m a bit sad to see that nobody mirrored this before… Surele not…
arf sorry guys for this f*** dead web site… hope he will be online soon…
so its normal for the “original” link…
but have test the mirror, seems he works correctly.
hope you guys could see it 
Ok here is my personnal mirror:
http://www.blumaise.org/files/videos/YannGoument_FXWARS(500x375).mov
hehe seems the mirror have some little problems too…
so, big thx toma… very cool to offert your mirror place!
no problem bud, in my opinion, this is what a community is made for: helping others out, gathering capabilities & knowledge.
I’m glad I’m able to help in that manner.
Best regards.