Hi!
I’m currently working on this helmet.
At this point I’m looking for a good, modern form. All things were made in Zbrush.
I’m planning to make full retopology to get clean mesh and hard surface as much as possible.
In fact - I don’t really have skills today for that, I’ll have to learn how to retopo & unwrap without using zbrush’s zremesher and uv master!

Feel free to comment and stay tuned for more!
Thanks!
