Futuristic Archer


#1

Hello there folks.

i’m planning to model a futuristic archer like in th Crysis 3 game.
This is the basemesh i’ve done for start extracting the armor. i’ve done the retopology using Zremesher and will start blocking the overall groups for the panel loop inner suit.

comments are appreciated.

best regards


#2

The shoulders are too wide. But if you share refs you could have better critics.


#3

hey Scote, there is the another version of the character with the changes you said. please comment. tks for the feedack. Ps: i’m putting an image that i have used as a ref

best regards


#4

Continuing the hard surface modeling…comments appreciated


#5

Forgive me about the red sphere missing on the left side! My mistake


#6

Made the belt and some twikings! Hope you guys like it. Please leave your comment


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