Fusion Camera Import dont Match


#1

Hi all together i have a big Problem.
I would like to export my Maya Camera to Fusion, and in Fusion i want to match my Rendered Image sequenze with the geometry i renderd in Maya for a Projection workflow.

But when i import the Geometry as FBX in my Fusion Comp and also import the Rendered image Sequenze and the Camera it dont match.
It only mached in the first frame and last frame. But the inbetweenframes looks like the Frames were moved approximatelly 2 or 3 Frames or it lokks like the Camerasettings are incorrect.

I alos tried to freeze transform the Geometry and use of one or two Node Camera, but nothing of this solution works correct ( i also baked the Camera ).

I tried a lot of thing to make it run, but now i dont know what else i should do, is ther anything wrong or have Fusion the Problem.

My Fusion Version is the V 6 ( the newest )

please can some one give me a tip how to solve the problem ??

thanks alot

sorry for my bad english

S.C.


#2

check if you have the same fps setting in your project as in your 3d scene

check out the vfxpedia


#3

Hi thanks for the Link.
But i think i have do all of the Tips and also my Framerate ist the same.

i put a simple Maya scene with renderd Sequenze and Fusion Comp on attachement.
maybe you can take a look on it.

thanks a lot


#4

i check the comp you posted and the only mistake i found was that the camera animation startet at frame 0 and your imagesequence at frame 1. if you select all your camera keys in the timeline and move them +1 frame it should match your sequence


#5

Hi thanks alot your right.

I tried once again but eyerytime when i import the Camera it always have a offset of one Key and i dont no why.

With your solution it works but i think its not the right way to always move the key of the kamera one frame.


#6

i think you have to check the start frame of your maya scene and of your fusion comp. if it is set in maya to start at 0 then the first written keyframe is set on 0. fusion imports that right, even if your comp starts at frame 1. in the same time: if you set fusion to start the comp on 1 it will import the footage at frame 1.

so check your prefrences for both to match the starting point


#7

Hi Pingking thanks

you can belive me thats one of the first thing i do, but my imported Camerakeys are always offseted.

I think its something wrong withe the import module in fusion for the Maya import.

But anyway i think i will move the offseted key everytime.

thanks

S.C.

www.cengil.com


#8

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