I have this wierd problem witch fumefx, everything i render looks pixelated, as if there was an antialiasing problem or something.
So i checked if the problem came frome fume or max by simply adding an other object, which actually renders perfectly. So the problem seems to come from fume.
And, wierdly, it seems to be present in the fire, but not particularly Inside the smoke.
I’m kinda lost here.
I’m running 3ds max 2013 and dume 3.5.1