Hello everyone,
I’m creating an fog effect like this one: http://www.youtube.com/watch?v=vvDJwZLmEZs
I’ve achieved the look I want but I have a large scale to cover I would like to know if using FumeFx partitioning is a good way instead of increasing the grid to huge values to cover the entire scene. Has someone tried it?
http://limjeff.wordpress.com/2010/02/11/fumefx-partitioning/
FumeFx Partitioning
VTeixeira
#1
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