i know i’ve written it before, but if i had it my way i’d stick messiah in lightwave itself. no point oven, no plugins… to be specific. i like the modify bones. click a button it’s on, click it again it’s off and everything is in real time. i get tired of joint move and it’s clunkiness. i love the edit sphere. all of the controls are there. x,y,z,p,h,b. no more switching all there, all done.
curve rigging like xsi. where you can constrian(sp) nulls and animate the face, even skin sliding over areas like the rib cage. i know there are some plugins that are kinda like that but it’s a pain to set up and sometimes i don’t get the results i was looking for.
better enveloping. i like messiah, but i do like xsi’s skinning. blending weights, different colors(sorry i just like something that’ll show me what’s being affected). with this new skinning maybe some muscles (not really a need, but more want).
a better way of dealing with f-curves and keys. i’ve seen the whole “copy keys” and some other stuff from the past. how about maybe fewer windows that clutter the screen ( yes gui). i kinda agree with ness. streamlining your interface does help your work as an animator. i used to work in an office and if my desk was messy i really couldn’t work effeciently and worked twice as much looking for crap to do my job. streamlining the gui will do just that clear up my desk so i can animate and not fight with all those windows, especially if you only have one monitor.
and that’s my 2 cents.
