From Max to Maya (Poly Tools)


I’ve been using Meshtools in Max for a while now and I’ve got used to the tools like edge ring/loop, connect and so on. I’ve just started using Poly Connect in Maya and its just not the same, Can someone suggest another scrip I might use. Other then Poly Connect, or scripts I might use to complement Poly Connect. I just want a shelf full of the tools I get with Meshtools and I’ll be happy.



well son, you are in luck. Mikkel jans just came out with a really neat script for exactly what you are looking for, i think.

check this script out here:

MJ poly tools


This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.