Edit:
The Onion is a very handy Layer tool CarlosA, unbelivable that i have missed it!
I dont like the standard Layer Manager in Max…
Thx again
Edit:
The Onion is a very handy Layer tool CarlosA, unbelivable that i have missed it!
I dont like the standard Layer Manager in Max…
Thx again
It’s crazy Carlos’s free stuff bonanza!
Fair play Carlos, lovely character for people to practise with.
Carlos, ¿hay alguna forma de poder bajarlo y poder verlo posteriormente en otro ordenador?
En casa tengo conexión modem y querría bajarlo en el curre donde tengo alta velocidad y verlo posteriormente en casa, pero no consigo almacenar la página con el fichero. Me almacena un swf de unos 50Kb tan solo. Me vale que me digas el link al fichero
swf que toca el flash player.
Carlos, is there a way to download to hard disk and see later in another computer? In home I have slow internet connection and I want download in work but when I save the page, the
swf is 50Kb size only. :shrug:
EDIT: Vale, lo tengo aquí están los link:
Well, I got it, here they are:
File 1: clothTool
File 2: clothCleanup
(Download to disk and there right click and choose open with and select your browser.)
cool i’m glad you guys dig it. i hope it can be usegull to some of you out there.
plus it would be cool to see some people animate the little guy.
anyways i’ll see if i can put a direct linke to download the tutorials for those with slow connections.
cheers,
Los.
hey guys posted some animation test i’ve done with the rig and cloth setup.
maybe it will get a few more people interested.
cheers,
Los.
http://www.losart3d.com/3d/vids/BirtWalk/BritWalk.mov
http://www.losart3d.com/3d/vids/BirtWalk/compTest.mov
Thanks a lot !!!
Sharing these files and making these tutorials is a wonderful help. I really look forward to try all this.
hey im making an animated film for my third year at uni and your tut is very very helpful thanks. i was wondering how you got your cloth to stay rigid, especially the shirt? once again cheers i wasnt going to use cloth because i couldnt get my head around it but now its sorted nice one ![]()
thanks so much for sharing carlos…im a max user but i wonder why disney feature film use max instead of maya
hi guys!
glad you guys dig this little guy, hope fully i can put a few more test like this togather and shere them with you guys.
thanks so much for sharing carlos…im a max user but i wonder why disney feature film use max instead of maya
disney does not use max for any aspect of production.
disney is a very heavy maya house.
i think the main reason is that they are a unix/linux based stuido.
i’m using fusion, simple comp just uisng basic blend modes. multyply for final gather, screen for light passes.
hey im making an animated film for my third year at uni and your tut is very very helpful thanks. i was wondering how you got your cloth to stay rigid, especially the shirt? once again cheers i wasnt going to use cloth because i couldnt get my head around it but now its sorted nice one
the shirt is fully simulated so it bends and wrickles they way it should.
i did use a preserve constraint around the hips dogh. the preserve constraint can be added to verts you don’t want to sim, instead it will look at what ever modifier is under the cloth mod to drive thoes verts. hope that gives you a point to start form good luck with your film.
cheers,
Los.
Hi Carlos,
I tried running this rig on Max 8, and have run into some problems :
EDIT The actual rig is not slow… when I deleted all the meshes … cloth modifiers … etc, the skeleton itself is reasonalby fast … about the same as Biped AFAI can tell.
Are there any facial controls ? … jaw bone ? … eye controls ?
Mike
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.