After slogging out all the remaining problems, I’ve finally got The Setup Machine 2 for Maya to the point where it can make a rig fit to be used by other people. So I’m posting this rig free to the net. Take a look, tell me what you think, use it for anything you want. It’s designed to allow a great deal of real control over a character’s shape, allowing you to squash and reshape pretty much any part of the body.
This rig is in a Maya 6.5 .ma file. It should work fine with 6.0 if you change the headers, but it won’t work with 5.0.
Here’s some movies I made a few weeks ago displaying some of the features of the rig. Many features have been added since then so this isn’t a complete list, but it gives you a good idea of what this rig was designed for:
The Setup Machine 2 for Maya is an autorigging system that we expect to release sometime in November. Here’s some videos of what the beta version looks like in action, rigging up this very same character:
I hope you all like it!