ok, this is my first post on cg talk. I usually just poke around and see what folks are up to. I’m a blender fan but love to look around to see what kinds of results other folks are getting with other apps. When I first came across this I was blown away. I still am really. It’s the first time in a long time that I have seen something that makes me reconsider how I am currently approaching things.
Anyway, here are my crits…
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in the middle head there is a wierd highlight on the right side of the nose. It makes it look like something is hanging from the nose or that the nose is somehow deformed. Comparing it to the other two heads it doesn’t look like that ragged edge is really there and because it catches my eye I thought I would mention it.
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on the head on the right there is a very dark shadow with a hard outline under his right jaw (his right not the viewers). It gets a little jagged and unnatural looking right up to the chin. Also his nose looks to be full of something that is taking away from the illusion of depth for me. Again looking at the other two versions it doesn’t appear to be intentional and again caught my eye.
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The skin on the top of the head appears to need more detail. It only stands out because the rest of the skin has such amazing amounts of detail.
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holy cow man. that is some amazing work. Far better than anything I have been able to produce so please take these crits with a grain of salt. It just appears like you are pushing the edge of realizm here…and I wanted to mention these things because they were the few things that pull it back to CG for me.
Best of luck and thanks for being so generous as to share all these great details.