my name is Oskars Dzenis and I’m currently looking for freelance/remote or long-term contract work. I’ve had 10+ years experience in a game studio environment, as well as couple of years working as freelancer.
Best work for me would be to rig and create character animation for 3D real-time or pre-rendered games or cinematics for games, but I also enjoy character/prop concepting, sculpting and texturing.
My skill-set on (3D character / Prop):
- Rigging / Skinning
- Visual Effects
- Character & Prop Concept / 3D Modelling (Sculpting) / Texturing
Apps I use:
- Substance Painter
- Adobe After Effects
I am familiar with Unity engine - ingame 3D static/animated and fx asset setup + animation in Unity (camera for cinematics et.;
Have experience with GitHub working on team project and also on project management via Jira, Trello, Shotgun.
Communication: Slack, Fleep, Discord, Skype etc.
My Country AR
My personal projects portfolio:
PM for more info.