Create a high resolution model from a lowpoly struture some times can be very tricky.
One of the reasons of it is how new edges on lowres model can affect substantially the highres.
So is there anyway to create a script/plugin/modeling tool that create new edges in the lowres model without affecting the hires shape?
Here’s a simple example:
After adding a sequence of edges, hires changes it’s shape, as expected:
I think this poped in the SubD thread, but no solutions came out.
Any ideas if this is really possible?
I know you can predict where vertices and edges will go from the lowres to the hires, but can’t find a way to do the inverse.
[EDIT] Something like Preserv UVs of 3ds max 7… Preserv Hires model