Hello!
I’m trying to switch from Lightwave to messiah for CA. Hard when you’re used to one logic and some tools to find your way in a new interface!
I’m trying to add some dynamic fx on a cartoon dog’s ears. They are mainly moving with bones but I’d like the last tird of the ear to react when the head is moving. I know, I can keyframe It… but PLEASE! :-/
I’ve seen the samples that come with messiah, especialy the clown fish is really beautifully rigged (to my taste and my level of knowledge at least!!!)
So here are my two questions:
Is there (or better where?) an expression in the built in expressions list (command tab) that can mimic what “follower” does in lightwave.
And can anybody explain (even roughly) how the dynamotion is applied to the tails and fins bones in the clown fish example that comes with messiah 3 ? I’ve been trying to reverse engeneer the scene by myself but It’s not so easy. It looks to me like the bones are able to be controlled manually AND be affected by the dynamic motion as well, like a secondary motion… Am I wrong? The springs are made of nulls and not of a curve as I’ve seen in the tuts videos. Are those nulls affecting the bones ?
Thank you and a very happy new year!!! (Well, It doesn’t start so well if you spend some time to answer my question I guess!!!
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THANK YOU!