Fluids : emit from object artifacts


#1

Hi everyone !
After hours looking for an answer on the internet and in maya itself, i come here to ask for help :smiley:

I’d like to emit smoke from this basemesh, to create a cartoon-like cloud.

The problem is, of course, those terrible “stairs” when you emit fluid from an object (increasing the resolution up to 300 doesn’t change anything, the stairs are still there, but ultra small )

(this is reso 150)

Is there any way to get rid of it maybe ? I have tried emit particle from the cloud, then emit fluid from the particles, but it’s exactly similar, artifacts are still here…

And by the way, how could i emit smoke from the object “all around” it ? when i set gravity to 0 it just stops moving (I’m used to Fumefx in 3dsMax, when you set gravity to 0 the smoke emits “everywhere” )

thanks for helping, i am totally stuck !

Cheers :slight_smile: