I need to animate a flour sack and I am having problems creating a rig that will give me full control over it. I am getting frustrated because it will deform incorrectly when I rest the bones if I try to create a human type skeletel rig in the flour sack. The only moderate success I had was with 4 bones created as a spine and just rotating them with ikboost. Here is my try but it is simply terrible and I need some help.
I read about using a lattice or multiple lattices but I am not sure how to implement it.
Any help is greatly appreciated.
http://www.mediafire.com/?sharekey=c034a4ed21b8c90bb94117dade8fc295e04e75f6e8ebb871