Akoa: Yeah, I guess I should have mentioned that this is a “bad” movie serial, with dodgy sets, corny acting, and the whole bit. There are lots of “errors”, even in this short sequence . The set being not so solid is one of them. Another is that the gun mysteriously appears from one shot to the other. There’s a fair number of others that only I’ll see, mostly of the ‘They don’t really know what they’re doing’ variety, which help cover up my not knowing what I’m doing, but mostly not in this sequence.
theBIGMAck: You’re right. Someone else told me that the guard character needed more attention drawn to him, and I didn’t listen (I want the back dark and shadowy). In B&W there’s only two ways to draw attention: motion and contrast. Light levels are a lot more important when doing B&W, something I’m still getting used to. Adding lights is easy, given my compositing system (I often render groups of lights separately anyway, then add them in post), adding animation is harder.
The arm not moving is how I do shoulder rolls in reality. I agree that it looks dodgy. It’s mostly the hand, I think. The fingers are so stiff.
Thanks for the comments.