Finally got a chance to check this out… some very cool stuff (and some very familiar stuff… :).
I did notice some funkyness with the back controls tho… I quite often like to animate with just the shoulder and hip controls (less to deal with), but if you just rotate the hip and torso, you’ll see the back doesn’t work correctly… it becomes a bit twisted. For example:
setAttr Bob_SholderCtrl.t -2.516236 -3.116069 -0.0886915;
setAttr Bob_SholderCtrl.r 0 0 90;
setAttr Bob_HipCtrl.t -1.282364 -1.661203 0.0497394;
setAttr Bob_HipCtrl.r 0 0 90;
Also, if you change the name of a control the UI doesn’t work for selection (can happen quite easily if two characters are in a scene together).
Check the rotation orders on all controls as well, it’s very easy to get into gimbal lock with this guy.
The fk/ik switching is really nice… I like the toggle interface, but I did notice some poping at times when switching from fk to ik (even after matching).
Overall tho, really really cool!
-jason