Final Fantasy VI Animation Project


#60

here’s another locke doodle


i really dont like how the left arm came out, but oh well…

i’ve also attached a really quick paint over.

let me know what you all think.

mycodesoft-hows the forum coming along?


#61

I just got to install php and get and setup the database. Shouldn’t take more than an hour. Been roughing out a leg, and here it is.


#62

that’s a pretty nice leg! cant wait to see more!


#63

any thing happening, mycodesoft?


#64

10 seconds intro.

http://ff6.mycodesoft.com/flash/intro2.html


#65

that’s looking pretty slick. can’t wait to see more of the city!


#66

Hey teknotek, you think you could help me design the city? :slight_smile:


#67

hmm. never done that before, but i sure wouldn’t mind giving it a try! as far as how soon, i probably wont be available until august. so maybe next week i’ll start. let me know some specifics of instructions. :smiley:


#68

I was thinking of a top down overlay, and maybe some perspective shots.:bounce:


#69

http://mshosting.us/~chrisstu/Tina.mp3

Sorry for the wait, I had a large assignment to do. Anyway, here it is. It should loop well. :slight_smile:
I love that 10 sec. flash intro thing, I can’t wait to see more!

It’s an arrangement of “Tina’s/Terra’s Theme” (By Nobuo Uematsu) from FF6.

-Chris


#70

hey, all this stuff looks (and sounds) pretty good so far. I’m curious what kind of style you guys are heading with this? Are you going to try for a Square Enix look from recent FMV sequences in the games? Or is it going to be more styleized in a sence?

~J


#71

Great job, ChrisBG! sounds really good.

i think i can speak for the rest of the team when i say this, but i think we need a lot more help. this thread would be updated more often if we had some more people contributing to this project. i think it’s obvious to say that it has a lot of potential, so i hope some more of you CGTalk’ers can help us out!


#72

It’d be cool to help, especially since This was my favorite FF game. The only problem for me is time. I don’t get much after my job then working on my own projects. If I can do something to help I’ll let you know.

~J


#73

Sorry for the lack of updates. Still working on a celes chere. I’ll post something when I get something decent.


#74

We’re looking for character modelers. Not sure how distrubute the files, but if you wish to dedicate yoursself to the project, you can model one of the characters redesigned by teknotek.


#75

Sounds like an interesting project.
I’m sort of a character modeler (well, I’m better that it than I am at enviroment modeling); if you need someone to help in that, I might be able to do a few characters for you.

I do have a few questions, if you don’t mind:

  1. What software are you using/requiring others for the modeling and animation? (think you said Lightwave at one point, which I do use)
    2… How many characters are you planning to have appear? (6 or more?)

#76

I’m using Lightwave. We may have a animator joining using Maya.

As for characters, as many as we can make.


#77

mmm, not so sure you want my skils (or lack there of) for modeling. I’m more of an animator really. I might be able to help with some little things here and there when it comes to animation. Or I could model a box for you, but then that’s not the most difficult task is it.
Have you given any thought about any 2d post work (ie combustion, after effects, ect), I hope you’re not planning on rendering everything out in one pass. Then again, that’s probably a little ways off right now. A “cross that bridge when we come to it” thing?

~J


#78

Do you have anybody doing either Terra or Sabin yet?
I have a FF6 book; not really an art book, more of a strategy guide, but it’s got a ton of Anno’s artwork from the game that I could use as reference.


#79

I’m making Celes. I was thinking of using the same body for Celes and Terra. I’ll post some screengrabs a little later.