I had the itch to model something low poly again, and the next games comp seems to be in limbo, so im making a start on this lass!
Im modeling it in Max and i’m in the process of re-learning it (after not using it for about 6 years!) for a new job ive recently landed, so my progress might be a bit slow. Bear with me! I will try my hardest to do it justice!
The design was by myself, but greatly improved and expertly illustrated by my mate Richard Jordan, so big him up proper!