I trying to fill and object or preferably cover an object in text that doesn’t overlap etc. I’m trying the object cloner with some MoText 1’s & 0’s and setting it to surface. This works great but the text overlaps and for some reason the text flips?
I’ve tried filling the object with the MoText using collision detection but then I still have this flipped text issue. Can anyone shed any light on why the text is being flipped when applied to the surface?
Or is there another way to do this?