File Textures wont show in Viewport


Any “file” texture i add to geometry wont show up in the viewport, this is a new thing and it was working fine a few weeks ago, if i render it’s there. if i go into other scenes with “file” textures, it shows up perfectly, i know this is just a setting im supposed to swtich on, just cant think


make sure you dont have “Use Default Shader” enabled in your viewports (under Shading)


no its not selected, did i meantion i could also see materials that arent generated from a file source. such as a blue blinn material will show up fine.


which material are you using?
did you check the “hardware texturing” pull down?


are you using more that one texture ?

if the texture is big 4K for example it wont show, you might need to adjust it in the pref windows


This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.