Hey folks. I have a model that has a material for the hair of the scalp, the eyebrows, and also one for the eyelashes.
When I go to apply a density / length / direction map onto the mesh of the scalp, the files gets currupt and displays the " type " of map repeatedly.
I thought I had a fix for this by importing the model into a new ‘model’.
This was fixing the repetition problem - but only because it deletes the materials.
I will have to create a seperate model ( just the scalp ) and merge the face with the scalp model in a choreography. When I do this, how will I merge the two models into one ( If I animate it, the scalp won’t move with the rest of the body because it is not part of the skelatal system.
Also, does anyone know how to fix the previous curruption problem ? (BTW, I can add a decal in the " image" section in the materials property box , but what I need to do is actually apply the decal to the underlying scalp ( for density )
Thanks