Fibermesh to maya curves (script)


#41

Sounds like you forgot to download and put the script in the scripts folder.
Usually the script folder, for windows 7 users, is here:
C:\Users[i]yourAccount[/i]\Documents\maya\scripts

Let me know :wink:

Hey trashtalk, I should have followed your suggestion.

EDIT:
I just added a small feature to the script: select only the guides close to the vertices of a mesh or a nurbs surface.
This is useful if you want to filter only guides that are close to the vertices of the scalp.
I found it nice to have a better distribution of the guides, if you want to keep a low number of them. Sometimes I subdivide the scalp mesh once to obtain a higher number of vertices as sample.


#42

[QUOTE=BluEgo]Sounds like you forgot to download and put the script in the scripts folder.
Usually the script folder, for windows 7 users, is here:
C:\Users[i]yourAccount[/i]\Documents\maya\scripts

Let me know :wink:

after i tried for many hours trying and trying, the script works already… thanks alot for the script. :slight_smile:

however i have a question, i selected my hair system then go to nHair> paint hair follicles option box,
do u know why the paint mode and follicle attribute is grayed out?


#43

Not totally sure what’s happening, as I don’t have maya 2013 installed.
I can only suppose that nhair, as ncloth, has its own panel and tools, different from classic hair: so, if you try to paint nhair follicles over classic hair, you can’t.
But as I said, I could be totally wrong :slight_smile:

Another thing I can think about, is that maybe you have nhair in scene, but it’s not attached to a “scalp” mesh. Check if the hair guides follow the base mesh.


#44

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