FG Light Planes Only


#1

I find that a lot of my scenes can be setup with just an IBL for fill and an FG friendly plane (mib_cie or mia_light_surface into mia_x.additional color) as a more focused key.

as a result my render passes amount to only an Indirect pass (no light for diffuse, etc.)

is this recommended? I know I lose some control as I can’t separate the key from the fill in one pass. Thanks for your thoughts.


#2

thought I’d try asking again for any opinions on this technique?


#3

Any technique is sufficient as long as you get the results. Post some of your work.


#4

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