I have many years of experience in 3ds max and thus plenty of habits, but now it’s time to learn Maya.
I couldn’t find answer for couple of questions, maybe you guys will help me out.
First thing is that I used to work in one viewport, without going back and out from it.
I model in orthographic mode, rotating freely my camera. Both in Max and Maya. What I am missing in Maya is to go quickly back to front/top/back/bottom using some hot key ideally.
I can go out and in from viewport using space, but because I unlocked my viewports, I have to create new ortographic view in a panel… and i end up with like 10 front views…uh, its a mess.
Does anyone have similar experience and some clever solution?
I would get satisfied by knowing how to snap toggle camera angle view to 90 degrees, like in max, zbrush and many other apps.
I am trying find a solution. How about locking individual orthographic viewports to prevent rotation, can I do it?
Or setup a camera which will be my front/back/right/top/bottom view, and bring it by hotkey when needed?
Second thing that I am looking script for ring and loop. Which would allow me to make ring/loop from already selected edges. The basics methods which maya offers are great, just not for every scenario, and Id like to still have a tool making loop/ring from what is already selected.
Third thing. Does anyone know if there is Screen View Mode (not just world/object view mode)? I dont see it, how that can be?