
and a zoom on that complex expression:

Its taken me ages to get this done, so much tweaking!! Any feedback would be nice. This concept I will later translate to 3d.
Her armour is more Barbarella than Joan of Arc 
Here’s the sketches: (had to fix the proportions when illustrating.)

And also here’s the original idea (space diaz) that I did a while back, the basic idea was to make a bare chested heroine that wasn’t overly sexual or imposing but quite serious. http://www.gtp.org.uk/junk.images/sd/sd_old.jpg
please give me your likes and dislikes. I’m going to revisit this later to do a side view and a possible action view before I model her.
The weapon is a sort of sound based thing, sonic boom arm or something… The final model will be used as portfolio material in a small director3d game (using flatshading)


but I do use gradients here and there sometimes.