After I got good at hard surface modeling, it is time to face all my fears and start with organic modeling. I don’t really want to be character artist, but those skills will be handy in future, and it is quite a big challenge for me.
It took me several tries until I was happy with each part of body, for example it took me 7 times until I got those breasts round, smooth and realistic shape. That left me with quite nasty topology, but I will have to go through zbrush pass to add details, like ribs, muscles etc…
I know it has many mistakes, topological and anatomical but for first organic model it is better than I expected, in future I will make better plans for topology and edge loops.
PLEASE IF YOU KNOW SOME GOOD ARTICLES/TUTORIALS, ABOUT BODY MODELING IT WOULD HELP A TON. Something like this >article < I found about head/face modeling.



