HI ALL !
I am gonna give an attempt to the CGTALK lighting challenge #8 : Haunted Hallway. This challenge is a bit old but it’s never too late to do it.
My goal for this lighting challenge is to train myself with the latest version of Maya (2019), to get my skills updated with Arnold renderer & Substance Painter.
That’s why i have choosen this scene. It’s not too heavy with polygons and objects. I don’t want to spend too much time with many objects to texture.
I want to focus on lighting mood and shading & texturing in order to improve my skills with Arnold.
Please find below the two first renders.
I have made for now simple texturing with basics textures just to get kind of a mood I want for this « Haunted » scene. Also render settings are not highest yet.
I rendered AOVs with Arnold and I did compositing in Nuke. Not a complicated flow for now but it allows me to tweak some passes like I want.
I can now focus on texturing to get something with more variations, dirts, rust, …
Comments & tips are welcome !
See you next !