Hi, Im new to this site and Im not quite sure yet if Im asking in the right place, but I was wondering if I could get some feedback from fellow artists on this architectural visualisation project Ive been working on. Its just a scene of a modern bathroom and Ive gotten to that point where Ive looked at and analysed it so much that I cant really rely on my own judgment of its quality anymore, you know? I modelled and textured everything myself but I would say Im at intermediate level in both modelling and texturing. So I was wondering if I could get some external advice and feedback on it. I would like to know what I can do to just make it look more photorealistic, as well as reduce the noise in the render. I also know my interior lighting is not too good and if I could get some advice on that along with the rest, Id be very grateful. Im working in Maya 2018 and rendering with Arnold. Thank you very much in advance
Feedback for an Arch Viz piece
I am fairly new to 3d animation and have no professional experience so I don’t know how valuable my opinion is. . Maybe it’s good enough the way it is?
I personally thought the lighting was great. Maybe even a little too bright, because bathrooms don’t typically look super bright in real life. Maybe a softer lighting?
… maybe change the angle and perspective slightly more towards the perspective of first walking in the room.
I think the best advice I could give with my extremely limited experience would be to walk away from it for a few days or even weeks (if there isn’t a practical application where the asset is needed) … and come back and look at it again later and see if it’s even worth changing. Maybe change a few things and call it good for now and keep working.
The peeps on my end thought it looked good. Good work.
I recently read that R + T + A = >1
Check into this… the lighting bounces being too high or source lighting brightness might also be a factor in static/distortion of quality.
I’d personally love to see this piece with a little softer lighting… it might bring out the shower area a bit as well if the dynamic range wasn’t stretched so far - or maybe just add a little ambient light in the shower area.
Just a few ideas that came to mind. I love the architectural style and materials for sure.