Feedback first character sculpt


#1

Hi there,

I’m currently working on my first character design for a school assignment,
an mechanical body modification addict living on the street.
As this is my first character sculpt, my anatomy knowledge is a little limited, so
mistakes are a little hard to spot. Some things, mainly in proportions feel
somewhat off, but I have no idea why. My main areas of concern are the ribs,
the neck and the legs, as I could not find good reference for these areas for a
very skinny (but not anorexic) body type.


#2

I think you could benefit from lowering your poly count on this character quite a bit just to get in the basic shapes in before you start really detailing where the muscles and bones protrude.

Also I believe that your right leg would not be amputated that far up because all leg amputations take place at the bottom of the femur (Thigh bone, #27) which ends right above your knee cap.

I added some anatomy plates too to help you understand the underlying structure and shapes a bit better. Hope it helps :slight_smile: