Hi brad, this thread got engulfed with requests, so I hope you will be able to view my ideas with an open mind still. I realize luxology is not thousands of programmers, and you have to decide what tools are most needed. I am only posting ideas that I think truly could help modelers; I have been just reading the docs the last 4 days, no modeling yet, just learning it. So if I request something that is already in modo please lemme know. But I have these ideas.
Context sensitive menus
Similar to how wings RMB works, except you cant customize that, but something similar. Were in modo we could customize them all we want.
I don’t know if this is possible or even the right term, but lets say you press ctrl E and your face extrudes, and if you press that again for edges maybe it bevels? something like that anyway.
Smart Highlighting- Wings3d
If your cursor is over any component you get an effected color on that component showing it is ready to select. If you click your mouse button, your cursor also has an invisible radius on it, if youre just near a vertex it will highlight for you, or an edge or face. There is no need to manually paint every component because if your component falls under your mouses fall off it gets highlighted, so you never have to be dead on components.
[b]Connect[/b]- Byron Poly Tools-Maya
I asked Byron to put this in his tools, right now in his current beta. Its different from wings3d type of connect because he has a few ways of doing it. You can select edges and connect them, or you can also connect multiple component types. You could select 3 edges and 2 verts and connect them.
[b]Smart Connect[/b] Byron Poly Tools-Maya
Its still connect, but see when my connection goes around a corner it keeps the
Connected geometry it makes a quad still real time saver.
[b]Slide[/b]- Byron Poly Tools- Maya
Byrons slide is really nice, not only does it slide but it also has some other features.
If you select a loop of edges for exp, you could turn on slide, slide that loop or move it along its normals. You could also slide with fall off, and the fall off comes from the edges, very nice feature.
[b]Solid Chamfer Bevel[/b]-Byron Poly Tools- Maya
This type of bevel is really nice, because you can keep your bevel all quads, no need to go back and then make an edge loop were you just beveled.
[b]Average Vertices[/b] Maya
Select some vertices that are in need of some kind of refinements. I poly sculpted this models face real quick to get it messed up. You can interactively adjust this tool and it kind of averages out the vertices in a way. I am not a programmer, so I cant explain what it does, I hope the pic helps.
[b]Double mouse click for edge ring[/b].
Alt+lmb and double click an edge for an edge ring, to me makes a lot of sense. Or maybe a ctrl double lmb? Its up to you guys.
[b]Edge and loop select between selections[/b].
If you select edges it will select only the edges between your selections. Its very handy when you have the connect feature. It works on edge ring and edge loops, and in modo with double clicking would make it even faster.
Side by side Sub d modeling
I asked a friend to make this and its also very useful. although in modo you might be able to do this somehow…im not sure how, but you model on your low res mesh and you can see it update on another window.
Sorry for making the post so big brad, just i use these tools all the time…err use to im not going near maya for modeling anymore. but i think they could all benifit modos users.