Falloff curve functions (help! urgent!)


#1

Hey guys!

I’m looking for a function that generates the falloff curve in 3Ds Max’s soft selection modifier.
It has Radius, Pinch and Bubble parameters.
Could anyone help me please? It’s kinda urgent.

Thanks


#2

Given not everybody uses Max, that Max tends to have very “user friendly” and relatively inaccurate names for things, and that probably more people than not I see on this subforum are from academical or film backgrounds (read: Maya), you just made your question unanswerable by most :slight_smile:

Post some examples of those what those parameters do to a curve, and specify whether you need a perfect match, an approximation, or just want to implement something for your users that feels similar.

In a pinch, you could take the numerical approach, sample different settings and try and reproduce with a Lagrange or Newton polynomial, but you’d have to watch and filter for Runge’s spikes.


#3

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