Eye rendering working weird


Hi, i’m rendering a shot with a character with all its textures and something happens when rendering the eyes. Before all the eye was White and the iris texture wasn’t showing. Thati fixed it clicking on the opaque option, cause i read that in the lasts versions of Maya you fix it that way. But now the eye still looks weird, as if it reflects too much. The iris texture (that is Brown) looks like it’s gray cause it reflects the background.
How can i fix this? I tried lowering the reflection options but nothing changes. Can anyone help me please?


Add an other background.
Thats how renderign works. You will get the same if you would stand in a gray room in real live.