Id like to hear peoples experiences with exporting to Maya. What format do you use and how stable is the exporting and importing process. Does UV/texturing information come accross?
cheers
Exporting to Maya
brenly
#1
brenly
#4
Phil how stable is the export process with .fbx to XSI?..
A question to someone who knows … Whats the best file format for exporting to Maya??
Griffon
#5
I wrote some Maya plugins for loading LXO files directly. You can find the link here.
Support multiple UVs, sets, basic lights, etc.
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