Exporting Maps and Base Mesh Problem


#1

Hi guys :v so I’ve been exporting and re-exporting my low-poly mesh, displacement maps, and texture map, For 3 hours. And nothing seems to work for me .-. I’ve flipped the y axis contantly, but I can’t seem to get the correct result…

I’ve used max and keyshot, but the results are still no good.

Can anyone give me the proper settings in zbrush when exporting stuff?