exportert lw models to Visual Studio .Net


#1

Hi

anyone have any experiance with this? I have modelled some models for a friend in LW. The textures I create (names etc) are all gone.

I have also converted the objects to obj file format (then the textures will be lost I know ;))

do you have anyadvice how vi should import lw models into this program with as less loss as possible?


#2

please provide us with more information about what you mean, Visual Studio .NET is a developement environment not a 3d application of any kind.

I guess you are looking for information on how to read obj files in C++ or any other programming language, am I wrong?

Provide more information, then it will definitly be easier for people to give an answer!

-mk-


#3

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