Exporters


#1

Hi.

Could you point me to some good exporter plugs?
Ive got the direct x plug, but would need some more options.
(lwo,max,fbx… and so on.)

Thanks!


#2

Which version are you using? If you use v10, Arthur Walasek makes a DXF importer/exporter and an OBJ importer/exporter. They are available here:

PC versions:
http://12.213.91.41/AM/DXF.hxt
http://12.213.91.41/AM/OBJ.hxt

Mac versions:
http://12.213.91.41/AM/DXF.sit.hqx
http://12.213.91.41/AM/OBJ.sit.hqx

Arthur’s website is up and running again.

Mats


#3

Yes Mats… and thanks

I have tried to contact Walasek without luck… He also has a Genisis3D exporter thats sounds interesting.

(Tack igen Mats :wink: )


#4

Originally posted by zued
[B]Hi.

Could you point me to some good exporter plugs?
Ive got the direct x plug, but would need some more options.
(lwo,max,fbx… and so on.)

Thanks! [/B]

Well there is an options alot of people forget about. Hamapatch http://www.geocities.com/hamapatch/program/index.html As it can read an A:M model file, less 5 point patches and hooks which arn’t needed when exporting, and save them as a variety of other formats. It won’t deal with A:M textures either so you’d have to resurface in another app, but it is another option.


#5

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