Hello!
I’m having some issues with Zbrush, I’ve done a character and want to export the polypaint and displacement. But when I try and do this these two textures doesn’t align and I can’t figure out why.
It seems like the Smooth UV option work differently for the two or have I missed something?
(I might add that when I started sculpting I forgot to enable Suv (Smooth UV) but I enabled it on the highest subdiv when I was finished and clicked ReUV to recalculate the UV, could this be the issue?)
