Hi guys,
My question probably stems from my lack of experience with the program. I would like to only export the sculpted changes to the displacement map. Right now when I just subdivide the mesh and export the displacement map, there is all sort of values in it.
I also tried to delete lower subdivision levels and only have the base level with morph target that doesn’t contain the sculpting. It won’t even export the map in this case.
What I would like is to have the morph target be the reference point for displacement export so I only get the sculpted details not the subdivision “junk”. Hope my question is clear.
Thanks