hi im new to Silo and polygonal/subD modeling in general… Does anyone know if I can export Silo characters for rigging and animating? And if so, what format works best?
Export for rigging
outburner
#2
FBX works with aKEYtsu (i see a good arsenal there Silo and aKEYtsu), OBJ should work for almost anything else (also DAE), Blender accepts many formats… so, no worries!
I think Nevercenter should make another app just for rigging and animation objects, mainly characters. It would be good if it could export to other 3d apps like Silo.