Experiment Chamber, Toni Bratincevic (3D)


#1

Title: Experiment Chamber
Name: Toni Bratincevic
Country: Croatia
Software: Digital Fusion, Maya, mental ray, Photoshop

Because I am buliding my showreel, I go through all projects from the past and remodel them to look better… and this was one of that revisited pictures.

The idea was to create a hallway with chamber which was used to conduct all kind of experiments by some mad scientist.

Modelling/Rendering was done in Maya/Mentalray. Postprocessing in Digital Fusion. Hope you like it…


#2

:eek: wow!!!

My first though was “I want to know if Subject H is still behind this door” and what happen
to him/her :applause: this is incredible, beautiful work!

I love it!


#3

awesome scene! beautiful mood! love it!


#4

Fine piece. Love th egreat attention to detail and the excellent lighting.


#5

great scene!!:thumbsup:…nice work on the textures…and great render :applause:


#6

hey toni

great works - looks like a lot of hard work texturing and modelling ! but i would say definatley worth it ! wonderful atmosphere…

i would have loved a character in the scene though ! maybe even a hand poking around the door …

cheers


#7

Good work on details :thumbsup:


#8

MistaT …
Hey thanks. I have some thoughts about what is behind a door, but it was to morbid. :slight_smile: Well, it is up to viewer to thing about who is behind… but there are some informations at the sign at the door. :wink:

turx, kenwas, tuuhia…
Thanks.

bearfoot …
I was thinking about modeling some small bald mad scientist, but since I dont have to much time these days that was abadoned. Yes, there are a lot of textures in the scene. But, for example there are only two-three metals with different colors which I combined all over the scene… and I am using triplanar projection mapping which works great, and doesnt need any UV coordinates. Anyway, thanks for the comment.


#9

Nice render! I like the mood, texturing and lighting.


#10

bearfoot, PeterSanitra …
Thanks for nice comments.

If someone is interester in wireframe I could send it today…


#11

What a mass, hehehe…
Great work!
:thumbsup:


#12

Atmospheric!
Both super detailed and well lit/composited.

I’m interested in the wire (are there any displacement maps?)
Also is it possible to see something of the layers/comp work ,if you have time?
Thanks, great work!


#13

maurocor …
Hey, thanks…

NiZu …
Then I will send the wire today in 5-6 hours from now. I will also make a little progress of color corrections in postprocess. There is no displacement… I made a little test with ground and displacement but it doesnt do to much so I sticked to pure model.


#14

Very detailed and interesting image, nice textures, congratulations!


#15

I like it! Lot of details looks amazing, but may be the bump of the walls are too strong.


#16

Oh my god, those details are siiiiiiiiiick! Thats awesome. Sweet textures and modeling. Nice work!


#17

That was… wow! Great work!

A character in the scene would have been too much. The environment and composition has enough detail to make it interesting anyway.

I agree with Ste-One on the bump on the walls. It makes the image look granier than it actually is. But it is a minor flaw in an excellent picture :slight_smile:


#18

Amazing work!!! :wink:


#19

Fantastic work man
lots of details
good job :slight_smile:


#20

damn man !:eek: this is great! beautiful textures, beautiful light, great ambience!