Waw, awsome wrok! That’s really excellent, and very original. Where abouts did you learn ZBrush? It’s looking really good. Keep the updates coming!
Iest
Waw, awsome wrok! That’s really excellent, and very original. Where abouts did you learn ZBrush? It’s looking really good. Keep the updates coming!
Iest
Wow, awesome !!
The detailes and the texture are great.
How you transfer the changes that you done in Zbrush into max ?
When i export the displacement map into max from zbrush the little detailes disapier so when i put the displacement map into bump map the little detailes show up but in addition i see weird lines on the model and what can i do? how you succssed to transfar it so perfactly to max?
Thanks, and again awesome work!!
holy shit…i knew the head pic from zbrushcentral, but the new update is even more amazing.
as far as i remember, u’ve imported the zbrush model in max for rendering, without displacement mapping?
i’m really interested, how did you handle this huge poly amount without crashing the application?
greetz
Very Nice!!! I love the concept and your skills are astounding. His teeth are the only thing that bother me… they seem hollow or brittle. It may be the dark coloring.
Great stuff dude. Would be nice if you diseased the gums a bit. Pigs eat crap and his teeth are yellow and gums are nice and pink…somethings wrong!:). Crank up that decay on the gums if you can since the eye is drawn towards the open mouth first.
Hi, Fausto!
I think it is a great texturing start. I agree about the specular, I think is a little bit high but no doubts that is a great work. I am anxious to see the final result. I loved the teeth shader. I think you could add some saliva in his tongue too.
Congrats!
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I love this. I like the first of the last two images you posted a LOT more than the second. IMO it looks like you’re using a wrong blending mode somewhere in the comp. There are just some funky things happening in the shadows. For eg. the bottom left side of his upper lip.
Keep the updates coming for sure.
absolutely bloody sweet man…never seen anything so cool before…honest…the expression shows real anger and power, countered by the restraint mechanism adds real dynamic weight and feeling to the image…im definitely keeping an eye on this…
Well done, you rock ![]()
Nova
Hey there!!
Thanks a lot for the nice comments and sugestions… I like the idea of making the gums more nasty! I will also add a layer of blood on his mouth and later on on his shirt (behind him on the wall would be cool too).
visualboo- thanks a lot! As I mentioned before, I’m working on this problem on the shader… its when you set Brazil skin shader for a high amount of “Intensity”, it gets this weird black areas… the top image has less Intensity, thats the reason that you don’t see as much.
Thanks for folowing my work guys!
maybe you could answer the max-import question, couple of peoples asked her. i guess it’s of great interest, not only for me.
would be very kind.
looking forward to your answer.
thx a lot.
Holy Pig Fausto! :surprised
Great update!
I liked the first texture (the pinkier one) more [my opinion].
Maybe the model needs to drool more, to make it more insane, vicious.
Trabalho de alto nível, grande fonte de inspiração!
Parabéns! 